![]() ![]() Everything the player needs to know is right there from the start, and from beginning to end, the game defers to your viewpoint and allows the story to exclusively follow Isaac. You must go for the limbs on these guys, otherwise you just turned a 1v1 into a 1v10.Īlso, having only one boss was, imo, a good idea.ĭead Space is the perfect example of how to launch a new IP. From a gameplay stand point though, my favorites have got to be the pregnants. Of course I'm not asking to make everything like the twichers, just have some more necromorphs which can unsettle you in different ways. They move in a really unsettling way, which is better than just looking creepy (considering that everything looks creepy, another creepy monster is just another creepy monster). Maybe some have some more enemies as the twichers. They could, however, have tried using some different colors, or making some more varied foes, as even Dead Space falls into the trap (which isn't really a trap tbh) of reusing the same enemy, but a little stronger and with a different shade. The enemies have some really good design, I specially liked the twichers. At the beginning I'd have enough ammo on all weapons, but as the game progressed I had to rotate between them a lot more, as enemies would take more hits to kill, even though I didn't find any part particularly difficult (played on normal). The flamethrower and the machine gun weapon are also good, but nothing spectacular. Well, I have only used 4 of them, but the plasma cutter and line gun are so cool, so that makes half of the weapons that I used amazing (if I ever replay this game I'll be picking some different weapons, although the plasma cutter will always stay). I have to say that I love the weapons in this game. ![]()
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